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<title>Pillage First — Latest Updates</title>
<link>https://pillagefirst.com/latest-updates</link>
<description><![CDATA[Changelog feed for Pillage First — features, fixes, performance and technical improvements.]]></description>
<language>en-US</language>
<lastBuildDate>Sun, 10 May 2026 00:00:00 GMT</lastBuildDate>
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<guid isPermaLink="false">version:0.4.19</guid>
<title>Version 0.4.19</title>
<link>https://pillagefirst.com/latest-updates#version-0-4-19</link>
<description><![CDATA[<p><strong>Bug fixes</strong></p><ul><li>Fixed an issue where village founding events didn&apos;t show a correct timestamp on Events page.</li><li>Fixed an issue where NPC reputation level was incorrectly calculated, resulting in all NPC being shown as with &quot;hated&quot; reputation level.</li></ul><p><strong>Technical improvements</strong></p><ul><li>Toast popups and notifications will now display village name.</li></ul>]]></description>
<pubDate>Sun, 10 May 2026 00:00:00 GMT</pubDate>
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<item>
<guid isPermaLink="false">version:0.4.18</guid>
<title>Version 0.4.18</title>
<link>https://pillagefirst.com/latest-updates#version-0-4-18</link>
<description><![CDATA[<p><strong>Technical improvements</strong></p><ul><li>We reworked how communication between threads works, enabling complete type safety. Previously, we had no way to guarantee that the data we pass between threads is actually correct, without just manually testing it. This caused issues during refactors, since any missing argument/parameter isn&apos;t actually caught during lint/type-check and had to be manually validated to be working.</li></ul>]]></description>
<pubDate>Fri, 08 May 2026 00:00:00 GMT</pubDate>
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<item>
<guid isPermaLink="false">version:0.4.17</guid>
<title>Version 0.4.17</title>
<link>https://pillagefirst.com/latest-updates#version-0-4-17</link>
<description><![CDATA[<p><strong>Features</strong></p><ul><li>Introduced stacked tabs layout on desktop devices.</li><li>Split Rally Point&apos;s Troop movements tab in to a Troop movements tab &amp; Stationed units tab.</li></ul>]]></description>
<pubDate>Wed, 06 May 2026 00:00:00 GMT</pubDate>
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<item>
<guid isPermaLink="false">version:0.4.16</guid>
<title>Version 0.4.16</title>
<link>https://pillagefirst.com/latest-updates#version-0-4-16</link>
<description><![CDATA[<p><strong>Performance</strong></p><ul><li>Removed unnecessary sorting operations on player, building details &amp; quests pages.</li></ul>]]></description>
<pubDate>Tue, 05 May 2026 00:00:00 GMT</pubDate>
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<item>
<guid isPermaLink="false">version:0.4.15</guid>
<title>Version 0.4.15</title>
<link>https://pillagefirst.com/latest-updates#version-0-4-15</link>
<description><![CDATA[<p><strong>Features</strong></p><ul><li>Expanded NPC village templates. NPC villages will now be created with more buildings and higher population.</li></ul>]]></description>
<pubDate>Tue, 05 May 2026 00:00:00 GMT</pubDate>
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<item>
<guid isPermaLink="false">version:0.4.14</guid>
<title>Version 0.4.14</title>
<link>https://pillagefirst.com/latest-updates#version-0-4-14</link>
<description><![CDATA[<p><strong>Bug fixes</strong></p><ul><li>Minor CSS overflow fixes.</li></ul>]]></description>
<pubDate>Mon, 04 May 2026 00:00:00 GMT</pubDate>
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<item>
<guid isPermaLink="false">version:0.4.13</guid>
<title>Version 0.4.13</title>
<link>https://pillagefirst.com/latest-updates#version-0-4-13</link>
<description><![CDATA[<p><strong>Features</strong></p><ul><li>Added `Oasis animal finder` page. Oasis animal finder page allows you to search for all oasis with a specific combination of animals present. For each selected animal type, you can set a minimum amount of animals of that type that must be present in the oasis, allowing you to further narrow down the search. Oasis animal finder is accessible through the map page.</li></ul>]]></description>
<pubDate>Fri, 01 May 2026 00:00:00 GMT</pubDate>
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<guid isPermaLink="false">version:0.4.12</guid>
<title>Version 0.4.12</title>
<link>https://pillagefirst.com/latest-updates#version-0-4-12</link>
<description><![CDATA[<p><strong>Performance</strong></p><ul><li>Optimized background event generation. This update speeds up simulating of past events by 4-6x on game worlds, inactive by more than 10 days.</li></ul>]]></description>
<pubDate>Wed, 29 Apr 2026 00:00:00 GMT</pubDate>
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<item>
<guid isPermaLink="false">version:0.4.11</guid>
<title>Version 0.4.11</title>
<link>https://pillagefirst.com/latest-updates#version-0-4-11</link>
<description><![CDATA[<p><strong>Features</strong></p><ul><li>Added the ability to cancel unit improvements.</li><li>Added a confirmation modal for cancelling unit improvements.</li></ul><p><strong>Bug fixes</strong></p><ul><li>Fixed an incorrectly calculated cost for unit improvements.</li></ul>]]></description>
<pubDate>Wed, 29 Apr 2026 00:00:00 GMT</pubDate>
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<item>
<guid isPermaLink="false">version:0.4.10</guid>
<title>Version 0.4.10</title>
<link>https://pillagefirst.com/latest-updates#version-0-4-10</link>
<description><![CDATA[<p><strong>Features</strong></p><ul><li>Added a table of current ongoing demolishments to &quot;Demolish buildings&quot; tab of Village management.</li><li>Added a confirmation modal with details of what will happen, if you confirm downgrading or demolishing buildings.</li></ul><p><strong>Bug fixes</strong></p><ul><li>Building overview &amp; building field tooltip will now properly display &quot;Currently downgrading to level x&quot;, if building is being downgraded.</li><li>Toast notifications will now properly say &quot;Building was downgraded to level x&quot;.</li></ul>]]></description>
<pubDate>Sat, 25 Apr 2026 00:00:00 GMT</pubDate>
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<guid isPermaLink="false">version:0.4.9</guid>
<title>Version 0.4.9</title>
<link>https://pillagefirst.com/latest-updates#version-0-4-9</link>
<description><![CDATA[<p><strong>Features</strong></p><ul><li>Added Natars as a possible NPC tribe during game world creation.</li></ul><p><strong>Bug fixes</strong></p><ul><li>Removed Nature and Spartans from game world overview charts.</li></ul>]]></description>
<pubDate>Thu, 23 Apr 2026 00:00:00 GMT</pubDate>
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<item>
<guid isPermaLink="false">version:0.4.8</guid>
<title>Version 0.4.8</title>
<link>https://pillagefirst.com/latest-updates#version-0-4-8</link>
<description><![CDATA[<p><strong>Bug fixes</strong></p><ul><li>Fixed a Zod type issue occurring on Hero&apos;s Mansion page when NPC players are occupying an oasis in your vicinity.</li></ul>]]></description>
<pubDate>Mon, 20 Apr 2026 00:00:00 GMT</pubDate>
</item>
<item>
<guid isPermaLink="false">version:0.4.7</guid>
<title>Version 0.4.7</title>
<link>https://pillagefirst.com/latest-updates#version-0-4-7</link>
<description><![CDATA[<p><strong>Bug fixes</strong></p><ul><li>Fixed an issue where queuing troops would refund resources.</li></ul>]]></description>
<pubDate>Sun, 19 Apr 2026 00:00:00 GMT</pubDate>
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<item>
<guid isPermaLink="false">version:0.4.6</guid>
<title>Version 0.4.6</title>
<link>https://pillagefirst.com/latest-updates#version-0-4-6</link>
<description><![CDATA[<p><strong>Features</strong></p><ul><li>&quot;Train `{number}` `{unit_name}`&quot; quests may now be progressed.</li></ul>]]></description>
<pubDate>Sat, 18 Apr 2026 00:00:00 GMT</pubDate>
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<guid isPermaLink="false">version:0.4.5</guid>
<title>Version 0.4.5</title>
<link>https://pillagefirst.com/latest-updates#version-0-4-5</link>
<description><![CDATA[<p><strong>Features</strong></p><ul><li>Added stationed troops section to the Rally Point&apos;s Troop movements tab. This section displays troops currently stationed in your village, both deployable troops and reinforcements.</li></ul>]]></description>
<pubDate>Wed, 15 Apr 2026 00:00:00 GMT</pubDate>
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<item>
<guid isPermaLink="false">version:0.4.4</guid>
<title>Version 0.4.4</title>
<link>https://pillagefirst.com/latest-updates#version-0-4-4</link>
<description><![CDATA[<p><strong>Bug fixes</strong></p><ul><li>Fixed an issue where a hero unit would get duplicated when being sent on an adventure from a non-home village.</li></ul>]]></description>
<pubDate>Mon, 13 Apr 2026 00:00:00 GMT</pubDate>
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<guid isPermaLink="false">version:0.4.3</guid>
<title>Version 0.4.3</title>
<link>https://pillagefirst.com/latest-updates#version-0-4-3</link>
<description><![CDATA[<p><strong>Features</strong></p><ul><li>Building benefits tab now show all building effect values.</li></ul><p><strong>Bug fixes</strong></p><ul><li>Fixed wall building incorrectly showing defense bonus of over 100%.</li></ul>]]></description>
<pubDate>Mon, 13 Apr 2026 00:00:00 GMT</pubDate>
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<item>
<guid isPermaLink="false">version:0.4.2</guid>
<title>Version 0.4.2</title>
<link>https://pillagefirst.com/latest-updates#version-0-4-2</link>
<description><![CDATA[<p><strong>Bug fixes</strong></p><ul><li>Rename village screen will now correctly show current village&apos;s name on village change.</li><li>Map tile tooltips and modals will now correctly show &quot;%&quot; sign next to oasis bonus value.</li><li>Fixed incorrect wheat field label on 0-0-0-15 resource fields.</li><li>Fixed certain frontend caches not being properly invalidated when specific events were triggered.</li><li>Fixed homepage&apos;s Discord button not correctly showing current server user count.</li></ul><p><strong>Technical improvements</strong></p><ul><li>Selected filters and toggles (ex. on reports page) will now persist through app refreshes.</li><li>Improved error-handling flow when exporting game worlds.</li></ul>]]></description>
<pubDate>Sun, 12 Apr 2026 00:00:00 GMT</pubDate>
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<item>
<guid isPermaLink="false">version:0.4.1</guid>
<title>Version 0.4.1</title>
<link>https://pillagefirst.com/latest-updates#version-0-4-1</link>
<description><![CDATA[<p><strong>Bug fixes</strong></p><ul><li>Fixed missing spacings between labels and inputs on forms.</li></ul>]]></description>
<pubDate>Fri, 10 Apr 2026 00:00:00 GMT</pubDate>
</item>
<item>
<guid isPermaLink="false">version:0.4.0</guid>
<title>Version 0.4.0</title>
<link>https://pillagefirst.com/latest-updates#version-0-4-0</link>
<description><![CDATA[<p><strong>Breaking changes</strong></p><ul><li>This version introduces breaking changes</li></ul><p><strong>Features</strong></p><ul><li>We added the ability to found new villages. You&apos;re able to found new villages by selecting an empty tile on the map, while having 3 settlers present in you village.</li><li>We&apos;re getting a new page! **Event log page** will show a list of latest events happening in your kingdom! It will show completed **construction/destruction/downgrade events**, **training events**, as well as **unit improvement events**, **unit research events** and **new village founding events**. You&apos;ll be able to toggle between village-specific events or all events. This will allow you to see what was done since you were last online, at a glance!</li><li>We added new custom-made icons! This time for **cavalry defense** and **infantry defense**.</li><li>We added experimental support for transferring game world between devices on the same network. This is done using WebRTC technology. To transfer the game world to a new device, both devices must have the app open and be on the same network.</li><li>We added an initial implementation for village loyalty mechanic. This will be expanded in the future with the introduction of combat mechanics.</li><li>We added an initial implementation for farm lists. This will be expanded in the future with the introduction of combat mechanics.</li><li>We reworked how construction cancellation works. Previously, cancelling an ongoing construction refunded a flat 80% of the construction cost, regardless of when the construction was canceled. This penalized players who initialized construction by mistake. New refund system is based on proportionality of already-completed construction. Cancelling immediately or in the first 5% of construction duration will refund 95% of the construction cost. From 5% of construction duration forwards, the system will refund resources proportionally, with the minimum amount return of 40%.</li></ul>]]></description>
<pubDate>Thu, 09 Apr 2026 00:00:00 GMT</pubDate>
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<item>
<guid isPermaLink="false">version:0.3.17</guid>
<title>Version 0.3.17</title>
<link>https://pillagefirst.com/latest-updates#version-0-3-17</link>
<description><![CDATA[<p><strong>Bug fixes</strong></p><ul><li>Fixed an issue where double-clicking a building field would take you to a non-existing page.</li></ul>]]></description>
<pubDate>Tue, 31 Mar 2026 00:00:00 GMT</pubDate>
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<item>
<guid isPermaLink="false">version:0.3.16</guid>
<title>Version 0.3.16</title>
<link>https://pillagefirst.com/latest-updates#version-0-3-16</link>
<description><![CDATA[<p><strong>Bug fixes</strong></p><ul><li>Fixed an issue where Smithy unit improvement events were not properly accounted for in other villages.</li></ul>]]></description>
<pubDate>Fri, 27 Mar 2026 00:00:00 GMT</pubDate>
</item>
<item>
<guid isPermaLink="false">version:0.3.15</guid>
<title>Version 0.3.15</title>
<link>https://pillagefirst.com/latest-updates#version-0-3-15</link>
<description><![CDATA[<p><strong>Bug fixes</strong></p><ul><li>Replaced `withResolvers` with a manual implementation to support older devices.</li></ul>]]></description>
<pubDate>Thu, 19 Mar 2026 00:00:00 GMT</pubDate>
</item>
<item>
<guid isPermaLink="false">version:0.3.14</guid>
<title>Version 0.3.14</title>
<link>https://pillagefirst.com/latest-updates#version-0-3-14</link>
<description><![CDATA[<p><strong>Bug fixes</strong></p><ul><li>Fixed an issue where navigating to certain pages did not work correctly.</li></ul>]]></description>
<pubDate>Thu, 19 Mar 2026 00:00:00 GMT</pubDate>
</item>
<item>
<guid isPermaLink="false">version:0.3.13</guid>
<title>Version 0.3.13</title>
<link>https://pillagefirst.com/latest-updates#version-0-3-13</link>
<description><![CDATA[<p><strong>Technical improvements</strong></p><ul><li>App will now remember your position when navigating between nested tabs.</li></ul>]]></description>
<pubDate>Tue, 17 Mar 2026 00:00:00 GMT</pubDate>
</item>
<item>
<guid isPermaLink="false">version:0.3.12</guid>
<title>Version 0.3.12</title>
<link>https://pillagefirst.com/latest-updates#version-0-3-12</link>
<description><![CDATA[<p><strong>Technical improvements</strong></p><ul><li>Upgraded our internal graphics library version, which now provides smaller and more efficient icons.</li></ul>]]></description>
<pubDate>Sat, 14 Mar 2026 00:00:00 GMT</pubDate>
</item>
<item>
<guid isPermaLink="false">version:0.3.11</guid>
<title>Version 0.3.11</title>
<link>https://pillagefirst.com/latest-updates#version-0-3-11</link>
<description><![CDATA[<p><strong>Bug fixes</strong></p><ul><li>Fixed a bug where multiple building construction events could have been queued up at once.</li></ul>]]></description>
<pubDate>Fri, 13 Mar 2026 00:00:00 GMT</pubDate>
</item>
<item>
<guid isPermaLink="false">version:0.3.10</guid>
<title>Version 0.3.10</title>
<link>https://pillagefirst.com/latest-updates#version-0-3-10</link>
<description><![CDATA[<p><strong>Bug fixes</strong></p><ul><li>Added missing residence training queue to Village Overview page.</li></ul>]]></description>
<pubDate>Thu, 12 Mar 2026 00:00:00 GMT</pubDate>
</item>
<item>
<guid isPermaLink="false">version:0.3.9</guid>
<title>Version 0.3.9</title>
<link>https://pillagefirst.com/latest-updates#version-0-3-9</link>
<description><![CDATA[<p><strong>Bug fixes</strong></p><ul><li>Fixed incorrect building duration value shown on Upgrade Details&apos; Upgrade Duration tab.</li></ul>]]></description>
<pubDate>Wed, 11 Mar 2026 00:00:00 GMT</pubDate>
</item>
<item>
<guid isPermaLink="false">version:0.3.8</guid>
<title>Version 0.3.8</title>
<link>https://pillagefirst.com/latest-updates#version-0-3-8</link>
<description><![CDATA[<p><strong>Technical improvements</strong></p><ul><li>Improved api-worker error detection flow. Users will now be properly notified when an error occurs.</li></ul>]]></description>
<pubDate>Sun, 08 Mar 2026 00:00:00 GMT</pubDate>
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